Gatecrash Sealed PTQ

PTQ: A Sealed Event

 

I recently participated in a Gatecrash sealed event. Since this was a PTQ things were a bit more official than your average FNM. This also meant that it was more stressful as well. A very important part of the event is building your deck. Once you submit your deck list you must start each round with that deck or be given a game loss. Also if you mismark your deck at all you will be given a game loss. Having 20 minutes I was given the following cards to build the best deck that I could. If you would like set a timer or check the clock and build a deck. In 20 minutes you can compare it to the deck that I built, along with the reasoning that was going through my mind.

White

Aerial Maneuver

Angelic Edict

Basilica Guards

Boros Elite

Debtor’s Pulpit

Knight Watch

Murder Investigation

Shielded Passage

Syndic of Tithes

2x Zarichi Tiger

 

Blue

Hands of Binding

2x Leyline Phantom

Metropolis Sprite

Scatter Arc

Simic Manipulator

Sky Games

Spell Rupture

Voidwalk

Black

Balustrade Spy

Basilica Screecher

Contaminated Ground

Corpse Blockade

Gateway Shade

Grisly Spectacle

Horror of the Dim

Illness in the Ranks

Lord of the Void

Midnight Recovery

Shadow Alley Denizen

Syndicate Enforcer

 

Red

2x Act of Treason

Bomber Corps

Crackling Perimeter

Firefist Striker

2x Foundry Street Denizen

Madcap Skills

3x Massive Raid

 

Green

2x Burst of Strength

Crocanura

3x Disciple of the Old Ways

Experiment One

 

Multi-Color

Cartel Aristocrat

Dimir Charm

Dinrova Horror

Elusive Krasis

Executioner’s Swing

Foundry Champion

Gruul Charm

Gruul Ragebeast

2x Hydroform

Kingpin’s Pet

2x Mortus Strider

Nimbus Swimmer

Paranoid Delusions

2x Primal Visitation

Ruination Wurm

Shambleshark

2x Skyknight Legionnaire

Sunhome Guildmage

Treasury Thrull

Beckon Apparition

Urban Evolution

Whispering Madness

Wojek Halberdiers

 

Artifact

Boros Keyrune

Armored Transport

Millennial Gargoyle

2x Riot Gear

 

Land

Boros Guildgate

Simic Guildgate

 

 

 

 

OK time. Here is what my deck was. I first looked through my rare cards for any bombs. Lord of the Void is a great example of a large creature with evasion. Foundry Champion is a large creature with a great comes into the battle field effect. Treasury Thrull great to bring back things from the graveyard and get some card advantage, Gruul Ragebeast needs the support of large creatures, Simic Manipulator needs creatures to help it evolve, Whispering Madness is not what a I would consider a bomb.

 

All in all they are all over the place and nothing was on color besides Lord of the Void and Treasury Thrull. So my next thought was to look at what my supporting cards could do to help pick a color. As I looked through I saw only a few creatures that would do with Gruul Ragebeast, and Simic Manipulator many were 2/2 creatures but not much else. Of the supporting cards I felt that my red/white cards were the best with 2x Skyknight Legionnaire, Sunhome Guildmage, Wojek Halberdiers, Boros Keyrune, and Boros Guildgate. All of which help support the Foundry Champion.

 

At this point I am thinking a Boros Deck so I begin to build. Besides the mentioned cards there are a couple of white creatures and a couple of red to add in but not enough. 3rd color here I come… The guilds that share a common color with Boros (Red/White) are Grull (Red/Green) and Orzov (White/Black). For the Grull side there is 3x Disciple of the Old Ways which is a great 2 drop but for Orzov there is some removal and a Kingpin’s Pet. The bombs in black are also better than the one in Green. With that in mind my deck was Red/White/Black. I did run out of time and there are some changes that I would have made but below is my final deck build.

Final Deck Build (41)

Creatures (16)

Basilica Guards

Boros Elite

Syndic of Tithes

Bomber Corps

Balustrade Spy

Basilica Screecher

Corpse Blockade

Lord of the Void

Syndicate Enforcer

Foundry Champion

Kingpin’s Pet

2x Skyknight Legionnaire

Sunhome Guildmage

Treasury Thrull

Wojek Halberdiers

 

Other Spells (8)

Aerial Maneuver

Angelic Edict

Act of Treason

Madcap Skills

Massive Raid

Grisly Spectacle

Executioner’s Swing

Boros Keyrune

 

Lands (17)

Boros Guildgate

6x Plains

4x Mountains

6x Swamps

 

One response to “Gatecrash Sealed PTQ”

  1. ryanjhill says :

    I think you identified the correct colors, quickly. I would have switched it up a bit, but I’m not sure how the time constraint would have tilited me. Right away, I would have ruled out green/blue because their creature count is too low(I might have spent time laying out Simic, since it almost works, but I think I would have still jumped off it as soon as I saw the creature curve). Next, I would try Orzov to see how my two rares sync up, but with a wonky creature curve..yeah, Orzov for sure needs a third color. Then I would have built Boros, and I would have felt good for that as my shell. Boros has 13 draft-playable creatures (including the artifacts and Knight Watch), so it’s a little light, but 10 of those creatures are 2 and 3 drops…that’s sweet! And exactly what Boros wants! So then I would have looked to fill out the deck (splash in the Treasury Thrull…decide on the keyrune or not…consider the Foundry Street Denizens/Tigers, maybe). Not sure exactly how the deck would have turned out under the time limit, but that’s the basics. With ample time looking at the above pool, here’s what I think would have been the best deck:

    Aerial Maneuver

    Angelic Edict

    Basilica Guards

    Boros Elite

    Debtor’s Pulpit

    Knight Watch

    Shielded Passage

    Syndic of Tithes

    2x Act of Treason

    Bomber Corps

    Firefist Striker

    Madcap Skills

    Massive Raid

    Armored Transport

    Millennial Gargoyle

    Foundry Champion

    Wojek Halberdiers

    2x Skyknight Legionnaire

    Sunhome Guildmage

    Beckon Apparition

    Treasury Thrull

    Boros Guildgate

    It might be right to include the Tigers, just for a higher creature count, and multiple Massive Raids could work, but with such a low creature count I don’t want multiple Raids. The first thing to side out is the Beckon Apparition, which is only there as an extra creature to turn on your 4 battalion dudes. But overall, I think you have an aggressively low creature curve with two top end finishers…ideal in a Sealed tourny where everyone else is stretching for playables.

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